// Copyright Epic Games, Inc. All Rights Reserved.

#include "ListLibraryBPLibrary.h"
#include "ListLibrary.h"
#include "ListLibrary/ListUIStyle.h"

UListLibraryBPLibrary::UListLibraryBPLibrary(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
	ListUIStyle::InitResource();
}

float UListLibraryBPLibrary::ListLibrarySampleFunction(float Param)
{
	return -1;
}

